本指南解释了使用子图的机制。子图是一个 图 ,用作 节点 在另一个图中。
子图可用于: - 构建 多智能体系统 - 在多个图中重用一组节点 - 分布式开发:当您希望不同的团队独立处理图的不同部分时,可以将每个部分定义为一个子图,只要遵守子图接口(输入和输出模式),父图就可以在不了解子图任何细节的情况下构建
设置
pip install -U langgraph
uv add langgraph
定义子图通信
添加子图时,您需要定义父图与子图之间的通信方式:
| 模式 | 使用场景 | 状态模式 |
|---|---|---|
| 在节点内调用子图 | 父图和子图具有 **不同的状态模式** (没有共享的键),或者需要在它们之间转换状态 | 您编写一个包装函数,将父状态映射到子图输入,并将子图输出映射回父状态 |
| 将子图添加为节点 | 父图和子图 **共享状态键**—子图从父图读取并写入相同的通道 | 您直接将编译后的子图传递给 add_node—无需包装函数 |
<a id="invoke-a-graph-from-a-node"></a> ### 在节点内调用子图
当父图和子图具有 **不同的状态模式** (没有共享的键)时,在节点函数中调用子图。当您想要为每个代理保留私有消息历史时,这很常见 multi-agent system.
节点函数在调用子图之前将父状态转换为子图状态,并在返回之前将结果转换回父状态。
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
class SubgraphState(TypedDict):
bar: str
# Subgraph
def subgraph_node_1(state: SubgraphState):
return {"bar": "hi! " + state["bar"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile()
# Parent graph
class State(TypedDict):
foo: str
def call_subgraph(state: State):
# Transform the state to the subgraph state
subgraph_output = subgraph.invoke({"bar": state["foo"]}) # [!code highlight]
# Transform response back to the parent state
return {"foo": subgraph_output["bar"]}
builder = StateGraph(State)
builder.add_node("node_1", call_subgraph)
builder.add_edge(START, "node_1")
graph = builder.compile()
Full example: different state schemas
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
# Define subgraph
class SubgraphState(TypedDict):
# note that none of these keys are shared with the parent graph state
bar: str
baz: str
def subgraph_node_1(state: SubgraphState):
return {"baz": "baz"}
def subgraph_node_2(state: SubgraphState):
return {"bar": state["bar"] + state["baz"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_node(subgraph_node_2)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph_builder.add_edge("subgraph_node_1", "subgraph_node_2")
subgraph = subgraph_builder.compile()
# Define parent graph
class ParentState(TypedDict):
foo: str
def node_1(state: ParentState):
return {"foo": "hi! " + state["foo"]}
def node_2(state: ParentState):
# Transform the state to the subgraph state
response = subgraph.invoke({"bar": state["foo"]})
# Transform response back to the parent state
return {"foo": response["bar"]}
builder = StateGraph(ParentState)
builder.add_node("node_1", node_1)
builder.add_node("node_2", node_2)
builder.add_edge(START, "node_1")
builder.add_edge("node_1", "node_2")
graph = builder.compile()
stream = graph.stream_events({"foo": "foo"}, version="v3")
for event in stream:
if event["method"] == "updates":
print(event["params"]["namespace"], event["params"]["data"])
[] {'node_1': {'foo': 'hi! foo'}}
['node_2:577b710b-64ae-31fb-9455-6a4d4cc2b0b9'] {'subgraph_node_1': {'baz': 'baz'}}
['node_2:577b710b-64ae-31fb-9455-6a4d4cc2b0b9'] {'subgraph_node_2': {'bar': 'hi! foobaz'}}
[] {'node_2': {'foo': 'hi! foobaz'}}
Full example: different state schemas (two levels of subgraphs)
这是一个具有两层子图的示例:父图 -> 子图 -> 孙图。
# Grandchild graph
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START, END
class GrandChildState(TypedDict):
my_grandchild_key: str
def grandchild_1(state: GrandChildState) -> GrandChildState:
# NOTE: child or parent keys will not be accessible here
return {"my_grandchild_key": state["my_grandchild_key"] + ", how are you"}
grandchild = StateGraph(GrandChildState)
grandchild.add_node("grandchild_1", grandchild_1)
grandchild.add_edge(START, "grandchild_1")
grandchild.add_edge("grandchild_1", END)
grandchild_graph = grandchild.compile()
# Child graph
class ChildState(TypedDict):
my_child_key: str
def call_grandchild_graph(state: ChildState) -> ChildState:
# NOTE: parent or grandchild keys won't be accessible here
grandchild_graph_input = {"my_grandchild_key": state["my_child_key"]}
grandchild_graph_output = grandchild_graph.invoke(grandchild_graph_input)
return {"my_child_key": grandchild_graph_output["my_grandchild_key"] + " today?"}
child = StateGraph(ChildState)
# We're passing a function here instead of just compiled graph (`grandchild_graph`)
child.add_node("child_1", call_grandchild_graph)
child.add_edge(START, "child_1")
child.add_edge("child_1", END)
child_graph = child.compile()
# Parent graph
class ParentState(TypedDict):
my_key: str
def parent_1(state: ParentState) -> ParentState:
# NOTE: child or grandchild keys won't be accessible here
return {"my_key": "hi " + state["my_key"]}
def parent_2(state: ParentState) -> ParentState:
return {"my_key": state["my_key"] + " bye!"}
def call_child_graph(state: ParentState) -> ParentState:
child_graph_input = {"my_child_key": state["my_key"]}
child_graph_output = child_graph.invoke(child_graph_input)
return {"my_key": child_graph_output["my_child_key"]}
parent = StateGraph(ParentState)
parent.add_node("parent_1", parent_1)
# We're passing a function here instead of just a compiled graph (`child_graph`)
parent.add_node("child", call_child_graph)
parent.add_node("parent_2", parent_2)
parent.add_edge(START, "parent_1")
parent.add_edge("parent_1", "child")
parent.add_edge("child", "parent_2")
parent.add_edge("parent_2", END)
parent_graph = parent.compile()
stream = parent_graph.stream_events({"my_key": "Bob"}, version="v3")
for event in stream:
if event["method"] == "updates":
print(event["params"]["namespace"], event["params"]["data"])
[] {'parent_1': {'my_key': 'hi Bob'}}
['child:2e26e9ce-602f-862c-aa66-1ea5a4655e3b', 'child_1:781bb3b1-3971-84ce-810b-acf819a03f9c'] {'grandchild_1': {'my_grandchild_key': 'hi Bob, how are you'}}
['child:2e26e9ce-602f-862c-aa66-1ea5a4655e3b'] {'child_1': {'my_child_key': 'hi Bob, how are you today?'}}
[] {'child': {'my_key': 'hi Bob, how are you today?'}}
[] {'parent_2': {'my_key': 'hi Bob, how are you today? bye!'}}
<a id="add-a-graph-as-a-node"></a> ### 将子图添加为节点
当父图和子图 **共享状态键**,您可以直接将编译好的子图传递给 add_node。无需包装函数——子图会自动读写父级的状态通道。例如,在 multi-agent 系统中,代理通常通过共享的 消息 key.
如果您的子图与父图共享状态键,您可以按照以下步骤将其添加到您的图中:
- 定义子图工作流 (
subgraph_builder在下面的示例中) 并编译它 - 将编译好的子图传递给
add_node方法,在定义父图工作流时
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
class State(TypedDict):
foo: str
# Subgraph
def subgraph_node_1(state: State):
return {"foo": "hi! " + state["foo"]}
subgraph_builder = StateGraph(State)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile()
# Parent graph
builder = StateGraph(State)
builder.add_node("node_1", subgraph) # [!code highlight]
builder.add_edge(START, "node_1")
graph = builder.compile()
Full example: shared state schemas
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
# Define subgraph
class SubgraphState(TypedDict):
foo: str # shared with parent graph state
bar: str # private to SubgraphState
def subgraph_node_1(state: SubgraphState):
return {"bar": "bar"}
def subgraph_node_2(state: SubgraphState):
# note that this node is using a state key ('bar') that is only available in the subgraph
# and is sending update on the shared state key ('foo')
return {"foo": state["foo"] + state["bar"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_node(subgraph_node_2)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph_builder.add_edge("subgraph_node_1", "subgraph_node_2")
subgraph = subgraph_builder.compile()
# Define parent graph
class ParentState(TypedDict):
foo: str
def node_1(state: ParentState):
return {"foo": "hi! " + state["foo"]}
builder = StateGraph(ParentState)
builder.add_node("node_1", node_1)
builder.add_node("node_2", subgraph)
builder.add_edge(START, "node_1")
builder.add_edge("node_1", "node_2")
graph = builder.compile()
stream = graph.stream_events({"foo": "foo"}, version="v3")
for event in stream:
if event["method"] == "updates" and not event["params"]["namespace"]:
print(event["params"]["data"])
{'node_1': {'foo': 'hi! foo'}}
{'node_2': {'foo': 'hi! foobar'}}
子图持久化
使用子图时,需要决定其内部数据在调用之间的处理方式。考虑一个将请求委托给专业子代理的客户支持机器人:"账单专家"子代理应该记住客户之前的问题,还是每次调用时都重新开始?
checkpointer 上的 .compile() 参数控制子图持久化:
| 模式 | checkpointer= | 行为 |
|---|---|---|
| Per-invocation | None (默认) | 每次调用都会重新开始,并继承父图的检查点以支持 中断 和 持久执行 在单次调用中。 |
| Per-thread | True | 状态在同一线程的调用之间累积。每次调用都会从上一次的结束位置继续。 |
| 无状态 | False | 完全不进行保存点检查——像普通函数调用一样运行。不支持中断或持久执行。 |
对于大多数应用程序来说,每次调用是正确选择,包括 multi-agent 子代理处理独立请求的系统。当子代理需要多轮对话记忆时使用按线程(例如,一个在多次交互中积累上下文的研究助手)。
有状态
有状态子图继承父图的检查点器,这使得 中断, 持久化和状态检查成为可能。两种有状态模式的区别在于状态保留的时长。
每次调用(默认)
当每次调用子图都是独立的,且子代理不需要记住之前调用的任何信息时,请使用每次调用持久化。这是最常见的模式,特别是对于 multi-agent 子代理处理一次性请求的系统,如“查询此客户的订单”或“总结此文档”。
省略 checkpointer 或将其设置为 None。每次调用都是全新的,但在单次调用内,子图继承父图的检查点器,并可以使用 interrupt() 来暂停和恢复。
以下示例使用两个子代理(水果专家、蔬菜专家)作为工具包装,供外部代理调用:
from langchain.agents import create_agent
from langchain.tools import tool
from langgraph.checkpoint.memory import MemorySaver
from langgraph.types import Command, interrupt
@tool
def fruit_info(fruit_name: str) -> str:
"""Look up fruit info."""
return f"Info about {fruit_name}"
@tool
def veggie_info(veggie_name: str) -> str:
"""Look up veggie info."""
return f"Info about {veggie_name}"
# Subagents - no checkpointer setting (inherits parent)
fruit_agent = create_agent(
model="gpt-5.4-mini",
tools=[fruit_info],
prompt="You are a fruit expert. Use the fruit_info tool. Respond in one sentence.",
)
veggie_agent = create_agent(
model="gpt-5.4-mini",
tools=[veggie_info],
prompt="You are a veggie expert. Use the veggie_info tool. Respond in one sentence.",
)
# Wrap subagents as tools for the outer agent
@tool
def ask_fruit_expert(question: str) -> str:
"""Ask the fruit expert. Use for ALL fruit questions."""
response = fruit_agent.invoke(
{"messages": [{"role": "user", "content": question}]},
)
return response["messages"][-1].content
@tool
def ask_veggie_expert(question: str) -> str:
"""Ask the veggie expert. Use for ALL veggie questions."""
response = veggie_agent.invoke(
{"messages": [{"role": "user", "content": question}]},
)
return response["messages"][-1].content
# Outer agent with checkpointer
agent = create_agent(
model="gpt-5.4-mini",
tools=[ask_fruit_expert, ask_veggie_expert],
prompt=(
"You have two experts: ask_fruit_expert and ask_veggie_expert. "
"ALWAYS delegate questions to the appropriate expert."
),
checkpointer=MemorySaver(),
)
Interrupts
每次调用都可以使用 interrupt() 来暂停和恢复。添加 interrupt() 到工具函数中,以要求用户批准后才能继续:
@tool
def fruit_info(fruit_name: str) -> str:
"""Look up fruit info."""
interrupt("continue?") # [!code highlight]
return f"Info about {fruit_name}"
Multi-turn
每次调用都以全新的子代理状态开始。子代理不记得之前的调用:
config = {"configurable": {"thread_id": "1"}}
# First call
response = agent.invoke(
{"messages": [{"role": "user", "content": "Tell me about apples"}]},
config=config,
)
# Subagent message count: 4
# Second call - subagent starts fresh, no memory of apples
response = agent.invoke(
{"messages": [{"role": "user", "content": "Now tell me about bananas"}]},
config=config,
)
# Subagent message count: 4 (still fresh!)
Multiple subgraph calls
对同一子图的多次调用不会产生冲突,因为每次调用都有各自独立的检查点命名空间:
config = {"configurable": {"thread_id": "1"}}
# LLM calls ask_fruit_expert for both apples and bananas
response = agent.invoke(
{"messages": [{"role": "user", "content": "Tell me about apples and bananas"}]},
config=config,
)
# Subagent message count: 4 (apples - fresh)
# Subagent message count: 4 (bananas - fresh)
Per-thread
当子代理需要记住之前的交互时使用每线程持久化。例如,在多个交换中积累上下文的研究助手,或跟踪已编辑文件列表的编码助手。子代理的对话历史和数据在同线程的调用中累积。每次调用从上次停止的地方继续。
编译时使用 checkpointer=True 来启用此行为。
以下示例使用水果专家子代理进行编译 checkpointer=True:
from langchain.agents import create_agent
from langchain.agents.middleware import ToolCallLimitMiddleware
from langchain.tools import tool
from langgraph.checkpoint.memory import MemorySaver
from langgraph.types import Command, interrupt
@tool
def fruit_info(fruit_name: str) -> str:
"""Look up fruit info."""
return f"Info about {fruit_name}"
# Subagent with checkpointer=True for persistent state
fruit_agent = create_agent(
model="gpt-5.4-mini",
tools=[fruit_info],
prompt="You are a fruit expert. Use the fruit_info tool. Respond in one sentence.",
checkpointer=True, # [!code highlight]
)
# Wrap subagent as a tool for the outer agent
@tool
def ask_fruit_expert(question: str) -> str:
"""Ask the fruit expert. Use for ALL fruit questions."""
response = fruit_agent.invoke(
{"messages": [{"role": "user", "content": question}]},
)
return response["messages"][-1].content
# Outer agent with checkpointer
# Use ToolCallLimitMiddleware to prevent parallel calls to per-thread subagents,
# which would cause checkpoint conflicts.
agent = create_agent(
model="gpt-5.4-mini",
tools=[ask_fruit_expert],
prompt="You have a fruit expert. ALWAYS delegate fruit questions to ask_fruit_expert.",
middleware=[ # [!code highlight]
ToolCallLimitMiddleware(tool_name="ask_fruit_expert", run_limit=1), # [!code highlight]
], # [!code highlight]
checkpointer=MemorySaver(),
)
Interrupts
每线程子代理支持 interrupt() 与每次调用相同。添加 interrupt() 到工具函数以要求用户批准:
@tool
def fruit_info(fruit_name: str) -> str:
"""Look up fruit info."""
interrupt("continue?") # [!code highlight]
return f"Info about {fruit_name}"
Multi-turn
状态在多次调用中累积——子代理会记住过去的对话:
config = {"configurable": {"thread_id": "1"}}
# First call
response = agent.invoke(
{"messages": [{"role": "user", "content": "Tell me about apples"}]},
config=config,
)
# Subagent message count: 4
# Second call - subagent REMEMBERS apples conversation
response = agent.invoke(
{"messages": [{"role": "user", "content": "Now tell me about bananas"}]},
config=config,
)
# Subagent message count: 8 (accumulated!)
Multiple subgraph calls
当你有多个 **不同的** 每线程子图(例如,水果专家和蔬菜专家),每个子图都需要自己的存储空间,这样它们的检查点就不会相互覆盖。这被称为 **命名空间隔离**.
如果你 在节点内调用子图,LangGraph会根据调用顺序分配命名空间(第一次调用、第二次调用等)。这意味着重新排序调用可能会混淆哪个子图加载哪个状态。为了避免这种情况,请将每个子代理包装在其自己的 StateGraph 中并使用唯一的节点名称——这为每个子图提供了稳定、唯一的命名空间:
from langgraph.graph import MessagesState, StateGraph
def create_sub_agent(model, *, name, **kwargs):
"""Wrap an agent with a unique node name for namespace isolation."""
agent = create_agent(model=model, name=name, **kwargs)
return (
StateGraph(MessagesState)
.add_node(name, agent) # unique name → stable namespace # [!code highlight]
.add_edge("__start__", name)
.compile()
)
fruit_agent = create_sub_agent(
"gpt-5.4-mini", name="fruit_agent",
tools=[fruit_info], prompt="...", checkpointer=True,
)
veggie_agent = create_sub_agent(
"gpt-5.4-mini", name="veggie_agent",
tools=[veggie_info], prompt="...", checkpointer=True,
)
config = {"configurable": {"thread_id": "1"}}
# First call - LLM calls both fruit and veggie experts
response = agent.invoke(
{"messages": [{"role": "user", "content": "Tell me about cherries and broccoli"}]},
config=config,
)
# Fruit subagent message count: 4
# Veggie subagent message count: 4
# Second call - both agents accumulate independently
response = agent.invoke(
{"messages": [{"role": "user", "content": "Now tell me about oranges and carrots"}]},
config=config,
)
# Fruit subagent message count: 8 (remembers cherries!)
# Veggie subagent message count: 8 (remembers broccoli!)
子图 作为节点添加 时已经自动获得基于名称的命名空间,因此不需要此包装器。
无状态
Use this when you want to run a subagent like a plain function call with no checkpointing overhead. The subgraph cannot pause/resume and does not benefit from 持久执行。使用以下方式编译 checkpointer=False.
subgraph_builder = StateGraph(...)
subgraph = subgraph_builder.compile(checkpointer=False) # [!code highlight]
检查点引用
使用 checkpointer 上的参数控制子图持久化 .compile():
subgraph = builder.compile(checkpointer=False) # or True / None
| 功能 | 每次调用(默认) | 每线程 | 无状态 |
|---|---|---|---|
checkpointer= | None | True | False |
| 中断(HITL) | ✅ | ✅ | ❌ |
| 多轮记忆 | ❌ | ✅ | ❌ |
| 多次调用(不同子图) | ✅ | ⚠️ | ✅ |
| 多次调用(相同子图) | ✅ | ❌ | ✅ |
| 状态检查 | ⚠️ | ✅ | ❌ |
- 中断 (HITL):子图可以使用 interrupt() 来暂停执行并等待用户输入,然后从中断处继续。
- 多轮记忆:子图在同一个 线程内的多次调用中保留其状态。每次调用都从上一个的断点继续,而不是重新开始。
- 多次调用(不同子图):多个不同的子图实例可以在单个节点内被调用,而不会产生检查点命名空间冲突。
- 多次调用(相同子图):同一个子图实例可以在单个节点内被多次调用。使用有状态持久化时,这些调用会写入相同的检查点命名空间并产生冲突——应改用每次调用的持久化。
- 状态检查:子图的状态可通过以下方式获取
get_state(config, subgraphs=True)用于调试和监控。
查看子图状态
当您启用 持久化时,您可以使用 subgraphs 选项检查子图状态。使用 无状态 检查点(checkpointer=False)时,不会保存子图检查点,因此子图状态不可用。
Per-invocation
返回 **当前调用**的子图状态。每次调用都重新开始。
from langgraph.graph import START, StateGraph
from langgraph.checkpoint.memory import MemorySaver
from langgraph.types import interrupt, Command
from typing_extensions import TypedDict
class State(TypedDict):
foo: str
# Subgraph
def subgraph_node_1(state: State):
value = interrupt("Provide value:")
return {"foo": state["foo"] + value}
subgraph_builder = StateGraph(State)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph = subgraph_builder.compile() # inherits parent checkpointer
# Parent graph
builder = StateGraph(State)
builder.add_node("node_1", subgraph)
builder.add_edge(START, "node_1")
checkpointer = MemorySaver()
graph = builder.compile(checkpointer=checkpointer)
config = {"configurable": {"thread_id": "1"}}
graph.invoke({"foo": ""}, config)
# View subgraph state for the current invocation
subgraph_state = graph.get_state(config, subgraphs=True).tasks[0].state # [!code highlight]
# Resume the subgraph
graph.invoke(Command(resume="bar"), config)
Per-thread
返回 **累积的** 此线程上所有调用的子图状态。
from langgraph.graph import START, StateGraph, MessagesState
from langgraph.checkpoint.memory import MemorySaver
# Subgraph with its own persistent state
subgraph_builder = StateGraph(MessagesState)
# ... add nodes and edges
subgraph = subgraph_builder.compile(checkpointer=True) # [!code highlight]
# Parent graph
builder = StateGraph(MessagesState)
builder.add_node("agent", subgraph)
builder.add_edge(START, "agent")
checkpointer = MemorySaver()
graph = builder.compile(checkpointer=checkpointer)
config = {"configurable": {"thread_id": "1"}}
graph.invoke({"messages": [{"role": "user", "content": "hi"}]}, config)
graph.invoke({"messages": [{"role": "user", "content": "what did I say?"}]}, config)
# View accumulated subgraph state (includes messages from both invocations)
subgraph_state = graph.get_state(config, subgraphs=True).tasks[0].state # [!code highlight]
流式输出子图
要观察嵌套图的执行,我们推荐使用 事件流式传输: stream.subgraphs 投影会发现每个嵌套运行并暴露其 path, messages和 values ,而无需解析命名空间字符串。
stream = graph.stream_events({"foo": "foo"}, version="v3") # [!code highlight]
for subgraph in stream.subgraphs:
print(subgraph.graph_name, subgraph.path)
for snapshot in subgraph.values:
print(subgraph.path, snapshot)
如果你需要原始协议事件,直接迭代流并过滤 event["method"] 和 event["params"]["namespace"]:
stream = graph.stream_events({"foo": "foo"}, version="v3")
for event in stream:
if event["method"] == "updates":
print(event["params"]["namespace"], event["params"]["data"])
Stream from subgraphs
from typing_extensions import TypedDict
from langgraph.graph.state import StateGraph, START
# Define subgraph
class SubgraphState(TypedDict):
foo: str
bar: str
def subgraph_node_1(state: SubgraphState):
return {"bar": "bar"}
def subgraph_node_2(state: SubgraphState):
# note that this node is using a state key ('bar') that is only available in the subgraph
# and is sending update on the shared state key ('foo')
return {"foo": state["foo"] + state["bar"]}
subgraph_builder = StateGraph(SubgraphState)
subgraph_builder.add_node(subgraph_node_1)
subgraph_builder.add_node(subgraph_node_2)
subgraph_builder.add_edge(START, "subgraph_node_1")
subgraph_builder.add_edge("subgraph_node_1", "subgraph_node_2")
subgraph = subgraph_builder.compile()
# Define parent graph
class ParentState(TypedDict):
foo: str
def node_1(state: ParentState):
return {"foo": "hi! " + state["foo"]}
builder = StateGraph(ParentState)
builder.add_node("node_1", node_1)
builder.add_node("node_2", subgraph)
builder.add_edge(START, "node_1")
builder.add_edge("node_1", "node_2")
graph = builder.compile()
stream = graph.stream_events({"foo": "foo"}, version="v3") # [!code highlight]
for event in stream:
if event["method"] == "updates":
print(event["params"]["namespace"], event["params"]["data"])
[] {'node_1': {'foo': 'hi! foo'}}
['node_2:e58e5673-a661-ebb0-70d4-e298a7fc28b7'] {'subgraph_node_1': {'bar': 'bar'}}
['node_2:e58e5673-a661-ebb0-70d4-e298a7fc28b7'] {'subgraph_node_2': {'foo': 'hi! foobar'}}
[] {'node_2': {'foo': 'hi! foobar'}}